With over 20 years experience predominantly in the print publishing industry, I've worked with some of the leading companies and brands to create a wide variety of creative print and digital designs. Along with being passionate about design I also have experience in brand management, marketing and working in events.
Until 2019 I was an Art Editor at Future Publishing managing all the creative aspects of the award winning magazine Metal Hammer. Since leaving this role I have been working as a Visual Designer for games publisher Square Enix on various games including Final Fantasy VII Remake, Final Fantasy 14, Outriders and Guardians Of The Galaxy creating assets for marketing and promotional use through digital and print.
With my level of experience I have developed a wide range of skills worthy of most design and creative roles. I am a strong problem solver, a fast and diligent worker, who is able to work closely and communicate well with other members of my team as well as external clients. I enjoy taking on new challenges to improve these skills and in my own time I work on different projects outside of my current role in particular developing illustration and digital art techniques using Zero Three Two Creative for freelance and personal projects.
Throughout my career I've been fortunate enough to have worked with various leading companies and brands. They include Nintendo, PlayStation, Square Enix, Jäegermeister, Earache Records, Roadrunner Records, Sony Records, Universal Records, Nuclear Blast Records, Century Media Records, Future Publishing, Metal Hammer, Iron Maiden and many more.
Print Design, Brand Design, Editorial Art Direction & Design, Advertising Creatives, Photoshoots, Digital Publishing, Social Media Assets, Video Editing, Illustration, Photo Retouching and Manipulation.
InDesign, Photoshop, Illustrator, After Effects, Premier, Adobe Fresco, Adobe XD, Figma, Quark Xpress, Keynote and Microsoft Office. For more information about me and to view my CV please visit my LinkedIn page here.
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